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That was basically the important stuff related to Fortnite that I could find.

Across five concerts, the event attracted over 45M views, with an average minute audience of 4.7M. Travis Scott performed a digital concert in Fortnite to great success.

With concerts cancelled, musicians performed inside online games to bring music to their fans. Specifically it talked about the Travis Scott concert.ĬOVID-19 gave rise to digital spaces being used as socially distant gathering hubs. I simply can't even imagine how much revenue Fortnite could've gotten had they not gotten kicked from App Stores.įor a bit of a positive note, there was another section related to Fortnite, about how celebrities are starting to collaborate with games more and more. And mobile games accounted for $73.9 billion, or 75% of all gaming revenue in 2020. The mobile market saw 10% growth in 2020 and accounted for 58% of the total games market.Ĭan you even imagine that? More than 50% of all people playing videogames are mobile only players. Especially since the article also states this: Epic more than likely lost out on an absolute insane amount of money due to getting booted off of App Stores. Can we also remember what massive thing happened this year to Fortnite? Oh yeah, they basically killed the entire mobile playerbase due to their fight with Apple. So basically, what this means is, a majority of the reason Roblox did so well was that players on mobile chose it as their game of choice over other similar titles like Fortnite. Older shooter fans played Call of Duty: Warzone for a more serious battle royale experience while children took to the vast sea of user-generated content in Roblox. Although Fortnite still earned more than $1B in 2020, it faced stiff competition on multiple fronts. Roblox mobile earnings growth sped up as the game creation platform became a social network of choice for young gamers. Roblox surpassed Fortnite thanks to strong mobile growth. There was also an interesting paragraph next to this top 10 list.

If you look at the list, one of the first things to notice is that 8 out of the 10 games here are mobile games (and yes, Roblox was counted specifically as a mobile game for this data). Gardenscapes - New Acres (Mobile) at $1.43 billionĭungeon Fighter Online (PC) at $1.41 billion Peacekeeper Elite (Mobile) at $2.32 billionĬandy Crush Saga (Mobile) at $1.66 billion The list of the top 10 games, in order of highest to lowest by revenue, are:
#Gardenscapes new acres loot free
The interesting thing in this review is that Fortnite is no longer in the top 10 highest earning free to play games. So the Superdata 2020 Year In Review has finally been released earlier today, and I found something quite interesting in it, specifically about Fortnite.įor those who don't know, the Superdata Year In Review is a review of the entirety of the previous year that "provides relevant market data and insight on digital games and playable media." Basically what games are making the most money.
